Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: greg_labrec@interactive.sony.com (Greg LaBrec) Newsgroups: scea.yaroze.announce Subject: Reminder Date: Tue, 26 Aug 1997 17:36:01 GMT Organization: Sony Computer Entertainment Lines: 30 Message-ID: <340313bc.66969484@205.149.189.29> NNTP-Posting-Host: 206.41.6.40 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Newsreader: Forte Agent 1.5/32.451 There will be a presentation this Thursday, August 28th, in the SCEA On-line Auditorium. The presentation, entitled "Survival-- An Overview" will begin at 7:00pm PST. A link to the Auditorium can be found on the main Net Yaroze Member Homepage. SCEA Engineer, Pradip Fatehpuria, will be presenting an overview on how he designed "Survival" for the Net Yaroze. The discussion will remain at the concept level, addressing the tricks and libraries applied and developed for the game. Partial Outline: Survival -- An Overview Designing Games for Net Yaroze Memory Resources Processors / IO Devices OS and Runtime Libraries GCC Compiler and Linkers SIOCONS Data for Textures and Sound Double Buffering Object Handling Collision Detection The Libraries Following the presentation, Bill Rehbock, VP Technical Support, Don Thomas, Net Yaroze Project Leader, and myself, will be on hand to take some general questions regarding the Net Yaroze program. I'll be in the Auditorium a half-hour early to help with any questions regarding the set-up or use of the Auditorium environment.