Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: Mikel Newsgroups: scea.yaroze.beginners Subject: Direct Hardware Access? Date: Sat, 01 Nov 1997 12:32:11 -0600 Organization: Ecks - Meeshun Lines: 15 Message-ID: <345B83BB.404E@xmission.com> Reply-To: hs@xmission.com NNTP-Posting-Host: dissent.users.xmission.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01 (Win95; I) Hello, I've been involved with 3d development for the pc, for roughly 3 years now, and have written several different engines. My question is, has anyone successfully ported their own code over to the yaroze, and has still been able to take advantage of the GPU, and the GTE? I only need a matrix calculator, and a polygon renderer, Not an entire engine. I'm also curious, as to whether or not sony has released a FAQ on the yaroze hardware, so I could possibly write my own low-level functions? Mikel Negugogor hs@xmission.com "Remember when everything was as simple as 0xA0000?"