Path: chuka.playstation.co.uk!news From: Robert Swan Newsgroups: scea.yaroze.beginners Subject: 3D tutorial Date: Fri, 13 Feb 1998 16:03:58 +0000 Organization: I wish! Lines: 38 Message-ID: <34E46EEE.511@mdx.ac.uk> References: <34de9f3f.17196016@news.scea.sony.com> <34DF538B.35148EA4@netmagic.net> NNTP-Posting-Host: nova.mdx.ac.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01 (X11; I; SunOS 5.5 sun4u) CC: rs108@mdx.ac.uk A 3D tutorial was made available to everyone a while ago by my lecturer (P.Passmore). I have recently finished a complimentary set of tutorial demo programs that work well with this tutorial. The files can be picked up from - http://www.netyaroze-europe.com/~middex2 and the file details are as follows - tutorial.zip (the tutorial text file) comp_tut.zip (the example programs) Many people found the tutorial helpful, so are worth a look. I had a quick check when I put up the files, and they seem ok. Because of a lack of time, I have not included a README.TXT which I will do on Monday, but for now, here are a couple of points off the top of my head... The programs are zipped up in directories. You should recreate the directory structure when unzipping. Using DOS pkunzip, the command syntax is - PKUNZIP COMP_TUT.ZIP -d The .C files are written and best viewed in an editor that is set up with over 90 columns, no line wrap, and tabs every 2 characters. There are discrepencies between the tutorial file and the example programs; in most cases becuase I have merely renamed variables and functions to differentiate between structures and instances of the structures, but also in some cases because of mistakes in the tutorial file (which I will be trying to correct Monday) I hope they are helpful, and any comments on them would be gratefully received - Robert Swan rs108@mdx.ac.uk http://www.netyaroze-europe.com/~middex2