Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: Ed Federmeyer Newsgroups: scea.yaroze.beginners Subject: Re: GDB DEBUGGER Date: Sun, 12 Jul 1998 11:38:09 -0500 Organization: (no organization) Lines: 19 Message-ID: <35A8E671.67A5@charlie.cns.iit.edu> References: <35A82BA0.C6A8D35C@accessv.com> <35A83EEC.4ABE@charlie.cns.iit.edu> <35A8E41B.E77910F8@accessv.com> Reply-To: fedeedw@charlie.cns.iit.edu NNTP-Posting-Host: charlie.cns.iit.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0C-GZone (Win95; I) Michael Briere wrote: > > Hi Ed! Thanks for the reply. Just one more question. Your cable is still > plugged in com4 even though you type target hss com1, right? > Opps, no, sorry that wasn't clear. I needed to unplug my modem from COM2, move my mouse from COM1 to COM2, then move the Yaroze from COM4 to COM1. Then when I'm done debugging, I put everything back. Yikes what a pain. I don't use GDB unless I'm absolutly desperate. If some kind person could take the actual GDB source that was used to make the Yaroze PC disc, and just fix it so it "knows about" COM2, COM3, and COM4, that would be a very cool thing! EdF