Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: Michael Briere Newsgroups: scea.yaroze.beginners Subject: Re: MAKING LIBS Date: Mon, 27 Jul 1998 20:54:36 -0400 Organization: SCEA News Server Lines: 28 Message-ID: <35BD214B.B6126145@accessv.com> References: <35B92AC3.8287CCA3@accessv.com> <01bdb7b8$ef0cc960$f30b0a0a@Angela1.intelligent-group.com> NNTP-Posting-Host: 96.209.5.199.dialup.accessv.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.04 [en] (Win95; I) Thank you so much both! I'm sure this will probably help others who may be interested in doing this too!! Michael Toby Hutton wrote: > "Craig Graham" writes: > > Michael Briere wrote in article > > <35B92AC3.8287CCA3@accessv.com>... > > > Anyone ever made their own libs with ar.exe? I need some help as there > > > are no docs on how to do this. > > > > I did. The GNU version of ARS is built as a lib. > > > > Cann't remember the command line, but it's standard GNU ar so just look at > > the GNU docs on it... > > The simplest way to use ar is with just -r. > > ar -r libmylib.a myobj1.o myobj2.o... > > This will add the object files to the library if they don't exist, or > replace them if they do. > -- > Toby.