Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: mperdue@iquest.net (Mario Perdue) Newsgroups: scea.yaroze.beginners Subject: Re: Sprite Display problems Date: Sat, 07 Jun 1997 03:42:54 GMT Organization: SCEA Net Yaroze News Lines: 28 Message-ID: <3398d5cb.46088567@205.149.189.29> References: <3398D47A.77F3@gold.tc.umn.edu> NNTP-Posting-Host: hrtc.firewall.nortel.net X-Newsreader: Forte Free Agent 1.1/32.230 On Fri, 06 Jun 1997 22:24:42 -0500, Pepper Miller wrote: >I'm having a problem getting my sprites to display properly, actually, pretty much >getting them to display at all. I've been looking at the 'check' program, the '2D' >sample program off the web, and a program off of, I believe Ira's web page. Do the 'CHECK' and '2D' programs work when you compile them? In other words, is the problem with all programs, or just the programs you are working on. If the samples work, but your programs don't, we need to help you figure out what you're doing wrong. If the samples don't work either, we need to help you get your system setup correctly. >I believe I've followed the examples well (and tried a million other ways of doing >things) but the only thing I can get to happen is that I get a colored box where my >sprite should be. That's a step in the right direction :^) >I'm compiling in Code Warrior (i don't *THINK* that's the problem) and I'm downloading >the data file and executable in DOS. As I recall, you must modify GNU C programs before they will work with CodeWarrior. Have you tried using GNU C to see if things work? Hang in there, we'll get you going. Mario