Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: "Michael C. Lee, Jr." Newsgroups: scea.yaroze.beginners Subject: Ira's sprite stuff Date: Wed, 06 Aug 1997 22:19:03 -0700 Organization: SCEA Net Yaroze News Lines: 14 Message-ID: <33E95AC7.6F5C@hubcap.clemson.edu> NNTP-Posting-Host: pm4-21.innova.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0Gold (Win95; I) I cant get anything to come up. I run it under CodeWarrior. I run the ny.psx file under the PSComutil and nothing shows up. I ran the download.sio and it did the same thing. Just a black screen that has nothing on it. this is frustrating. Where does it load the *.tim files? If i create a drawing, I do i get my file to recognize it. What is this address stuff at the beginning? The documentation SUCKS and im starting to get pissed. Im very intelligent and this is making no sense. mike mclee@clemson.edu