Path: chuka.playstation.co.uk!scea!lcy-pm0-ip14.halcyon.com!user From: gromit@halcyon.com (eli curtz) Newsgroups: scea.yaroze.beginners Subject: Re: Ira's sprite stuff Date: Thu, 07 Aug 1997 09:45:26 -0800 Organization: SCEA Net Yaroze News Lines: 43 Message-ID: References: <33E95AC7.6F5C@hubcap.clemson.edu> NNTP-Posting-Host: lcy-pm0-ip14.halcyon.com X-Newsreader: MT-NewsWatcher 2.3.1 In article <33E95AC7.6F5C@hubcap.clemson.edu>, "Michael C. Lee, Jr." wrote: > I cant get anything to come up. > I run it under CodeWarrior. > I run the ny.psx file under the PSComutil and > nothing shows up. > I ran the download.sio and it did the same thing. > Just a black screen that has nothing on it. > this is frustrating. > Where does it load the *.tim files? > If i create a drawing, I do i get my file to recognize it. > What is this address stuff at the beginning? > The documentation SUCKS and im starting to get pissed. > Im very intelligent and this is making no sense. > mike > mclee@clemson.edu I haven't looked at Ira's code, but there are basically three ways it could be loading the .TIM: 1) Static data in the program - ugly and probably not how he's doing it. 2) Using the Metrowerks BLoad (or whatever it is) to simulate the CD and load it automatically from within the program. 3) Pre-loading the .TIM to memory using a batch file. As I said case 1 is unlikely to check if its case 2 or 3: A) Check for a Windoze batch file (.BAT) if its there you should be able to use it in the new version of PSComUtil or read the addresses out and use the load data function in PSComUtil to put them in the right places. B) Search for the filename in the code to see if it thinks it should be loading it using the fake CD routines. C) If it comes to it look in the code for where the .TIM is being used - if it isn't being loaded from the fake CD you need to put it in memory where it expects it using PSComUtil. You may also be compiling your code to the wrong address - make sure that the address in your project preferences matches the one in the Makefile (it there is one) eli gromit@halcyon.com