Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: "Chris Blackwell" Newsgroups: scea.yaroze.beginners Subject: Re: ResetGraph Date: 19 Aug 1997 08:20:09 GMT Organization: SCEA News Server Lines: 19 Message-ID: <01bcac79$56fbe3e0$0aaf35c6@islandnet.com.islandnet.com> References: <01bca7ce$498fe580$09af35c6@islandnet.com.islandnet.com> NNTP-Posting-Host: i3-10.islandnet.com X-Newsreader: Microsoft Internet News 4.70.1155 When a question like this doesn't get answered for several days do I assume that there is no answer or that you gnarly (and I mean that in a good way :-) developer support studs are looking for an answer? I guess what I mean is, how long should you wait for an answer before you decide a question has no answer? -ChrisB Chris Blackwell wrote in article <01bca7ce$498fe580$09af35c6@islandnet.com.islandnet.com>... > This is a pretty dumb question, but I was noticing that in every single > tutorial that calls ResetGraph, the value 3 is passed in. However, the docs > state that the valid inputs are 0 (all reset) and 1 (cancel drawing). What > the heck is 3? > > -Chris B >