Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: "Chris Blackwell" Newsgroups: scea.yaroze.beginners Subject: Re: ResetGraph Date: 24 Aug 1997 07:36:53 GMT Organization: SCEA News Server Lines: 30 Message-ID: <01bcb061$22eb6620$0e9f22cf@SmarttNet.smartt.com> References: <01bca7ce$498fe580$09af35c6@islandnet.com.islandnet.com> <01bcac79$56fbe3e0$0aaf35c6@islandnet.com.islandnet.com> NNTP-Posting-Host: vict-mx0100101.smartt.com X-Newsreader: Microsoft Internet News 4.70.1155 Wahh! Why won't anyone reply? Is this group not scanned by Mario or other sony engineers? -Chris Blackwell, in a last, desperate attempt to get an answer... Chris Blackwell wrote in article <01bcac79$56fbe3e0$0aaf35c6@islandnet.com.islandnet.com>... > When a question like this doesn't get answered for several days do I assume > that there is no answer or that you gnarly (and I mean that in a good way > :-) developer support studs are looking for an answer? I guess what I mean > is, how long should you wait for an answer before you decide a question has > no answer? > > -ChrisB > > Chris Blackwell wrote in article > <01bca7ce$498fe580$09af35c6@islandnet.com.islandnet.com>... > > This is a pretty dumb question, but I was noticing that in every single > > tutorial that calls ResetGraph, the value 3 is passed in. However, the > docs > > state that the valid inputs are 0 (all reset) and 1 (cancel drawing). > What > > the heck is 3? > > > > -Chris B > > >