Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: mperdue@hrtc.net (Mario Perdue) Newsgroups: scea.yaroze.beginners Subject: Re: ResetGraph Date: Sun, 24 Aug 1997 15:14:32 GMT Organization: SCEA News Server Lines: 56 Message-ID: <34004ce0.494768@205.149.189.29> References: <01bca7ce$498fe580$09af35c6@islandnet.com.islandnet.com> <01bcac79$56fbe3e0$0aaf35c6@islandnet.com.islandnet.com> <01bcb061$22eb6620$0e9f22cf@SmarttNet.smartt.com> NNTP-Posting-Host: firewall.hrtc.net X-Newsreader: Forte Free Agent 1.1/32.230 Chris, Yikes! Sorry but for some reason, this message has fallen through the cracks. I could cop out and say I was waiting for an answer, but that's just not true. The truth is, I overlooked the question. Anyway, I think the reason that people are using ResetGraph(3) is that the samples were written that way. I know that's why I used it. I don't know if passing a value of 3 does anything different with the full libraries or not. I have since started using ResetGraph(1) as it seems to have the same effect. So, the short answer to your question (and the one I should have given back when you asked) is that ResetGraph(3) seems to be an error and should be replaced with ResetGraph(1). If anyone know's something I don't here, please feel free to correct me. Again, sorry it took so long for a reply. Thanks for bringing it up again. Mario On 24 Aug 1997 07:36:53 GMT, "Chris Blackwell" wrote: >Wahh! Why won't anyone reply? Is this group not scanned by Mario or other >sony engineers? > >-Chris Blackwell, in a last, desperate attempt to get an answer... > >Chris Blackwell wrote in article ><01bcac79$56fbe3e0$0aaf35c6@islandnet.com.islandnet.com>... >> When a question like this doesn't get answered for several days do I >assume >> that there is no answer or that you gnarly (and I mean that in a good way >> :-) developer support studs are looking for an answer? I guess what I >mean >> is, how long should you wait for an answer before you decide a question >has >> no answer? >> >> -ChrisB >> >> Chris Blackwell wrote in article >> <01bca7ce$498fe580$09af35c6@islandnet.com.islandnet.com>... >> > This is a pretty dumb question, but I was noticing that in every single >> > tutorial that calls ResetGraph, the value 3 is passed in. However, the >> docs >> > state that the valid inputs are 0 (all reset) and 1 (cancel drawing). >> What >> > the heck is 3? >> > >> > -Chris B >> > >>