Path: chuka.playstation.co.uk!chuka.playstation.co.uk!news From: "Ira Rainey" Newsgroups: scea.yaroze.beginners Subject: Re: Trying the NY demos... Date: 19 Sep 1997 09:33:14 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 32 Message-ID: <01bcc4e0$b7945000$23e62ac2@ira-rainey> References: <34216d5b.21034315@news.scea.sony.com> NNTP-Posting-Host: dialup-08-35.netcomuk.co.uk X-Newsreader: Microsoft Internet News 4.70.1161 The most likely bet is that you are compiling the code to run at a different address to that which the author intended. CW as default sets the code location at 0x80090000, whilst many of the sony demos use other addresses. Check the makefile that was in the download, this specifies to the GNU compiler where to locate the code. Then change the program location in the project options of the CW project to the same address. Once that is done and you can see that all the data is loaded from the batch file onto the yaroze and that nothing overlaps in memory, it should work fine. Ira Jeffrey Siegel wrote in article <34216d5b.21034315@news.scea.sony.com>... > OK, I'm a real newbie to the NY stuff...literally just got it. > > I've downloaded a few of the demos from Sony's site and converted them > into Code Warrior projects (and cleaning up a couple of lines that > needed it - minor stuff). Then I use the debugger to try them and > always get the same thing...the .PSE is downloaded fine and I can step > through the source - when I run the program the screen on the NY goes > black and nothing happens at all...its the same with the three samples > I downloaded...I'm puzzled. I've compiled, edited, and messed with > the samples that came with the hardware without problem. What am I > doing wrong with the stuff from the web site? > > Thanks! > >