Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: "Wayne K. Werner" Newsgroups: scea.yaroze.freetalk Subject: Re: yaroze members? Date: 2 Aug 1997 19:19:33 GMT Organization: SCEA Net Yaroze News Lines: 17 Message-ID: <01bc9f78$f11e06a0$71bf43ce@wkwerner> References: <33b1d797.15944657@news.scea.sony.com> <5r7c9t$5na48@chuka.playstation.co.uk> <33E392F4.64CD@dial.pipex.com> NNTP-Posting-Host: port13.con2.com X-Newsreader: Microsoft Internet News 4.70.1155 > I've tried to think why Sony released Yaroze in the first place: > I can't believe they can make any significant profit from the project, > if any profit at all! And any thoughts of an act of philanthropy must > go out the window - Sony is in business to make money, after all. It makes obvious good financial sense to me. What makes the PS dust the N64? Well, not the hardware, PS is now one generation behind. What makes a platform great is the software! The NY is a brilliant piece of work by Sony R & D to expand on the base of programmers and designers for PS. They are counting on us to swell the ranks and keep the PS number one. Ingenious! Makes me feel like I'm part of a AAA team! -- Wayne K. Werner wkwerner@con2.com