Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: pbureau@odyssee.net (Patrick Bureau) Newsgroups: scea.yaroze.freetalk Subject: Net Yaroze for the PlayStation 2? Date: Tue, 05 Aug 1997 07:02:36 GMT Organization: SCEA Net Yaroze News Lines: 21 Message-ID: <33e6c460.16134731@news.scea.sony.com> NNTP-Posting-Host: e19.Dynamic-IP.Mlink.NET X-Newsreader: Forte Free Agent 1.1/32.230 Hello everybody!, Do you feel like that there will be a "Net Yaroze 2" when the PSX2 comes out in 1999-2000? For my part, I would like it to come out early and offer us the NY2 before or when the consumer PSX2 comes out. That way, it would be possible to develop games that are very competitive to what the market offers at that point in time. Furthermore, it would give us more time to become developpers if we wished and possibly create commercial games. Don't worry, I'm very happy with my Net Yaroze, but I would have liked it even more if it could have been available in September 1995 :) Anyway, I think I'm just dreaming of having a Net Yaroze with 16 or 32 megs of unified ram, a R5000 at 200Mhz, DVD, lod mip-mapping, Anti-aliasing, alpha blending, per-pixel fog and transparency, tri-linear filtering and perspective correction. Could also render 2 million polygons/sec with all features on. Did I miss anything? :) Share your thoughts if you want! Patrick Bureau P.S: I almost forgot, a trade-in offer for Net Yaroze members would be cool!