Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: Darco Newsgroups: scea.yaroze.freetalk Subject: Re: Is anyone still here???????? Date: Thu, 21 Jan 1999 15:43:52 -0500 Organization: SCEA News Server Lines: 46 Message-ID: <36A79188.3C0C8140@datasys.net> References: <77n0ob$hoo1@chuka.playstation.co.uk> Reply-To: darco@bigfoot.com NNTP-Posting-Host: 449.dialup.datasys.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.05 [en] (Win95; U) Nathan Miller wrote: > > To all SCEA members and staff, > > Do any of you still check the newsgroups? Has anyone looked at their Yaroze > in the last 6 months? Do you remember where your library reference is? Did > you loose your key card? Did you forget how to program C? Did your > computer explode? Did you give your Yaroze to a friend? > Leme answer these in order: Occasionaly, I forget sometimes. Yes. Yes. No. Of course not. Not yet. No. > > If it sounds like I am ranting it is because I am. There are so many good > things that can come about because of this program and no one has the > initiative to make it happen! If you need someone to run the porgram then > hire me and I will find you new talent by doing competitions and getting the > SCEA Yarozers together at E3 and for prgramming weeekends and things like > that. These are the things WE need from SCEA to get inspired and to program > that next great demo that shows them we have talent and that we are a > marketable product. There is a wealth of talent out here that has nowhere > to go because SCEA decided to let us go and to not help us on our way. So > to SCEA- get something started to get us started!!!! And to all SCEA > members, program something that will be noticed, get recognized, and live > your dream of being a game programmer!!!!!!!!!!! > I'm currently working on two projects at the moment. One is a 2D Side Scroller, and the other is a 3D Battle game. The 2D Side Scroller is playable, and the 3D Battle Game is 'move aroundable'. There haven't been too many enhancements on the 2D side scroller at the moment, I've been working on skeleton code for the 3D battle game. (At the moment, it's just 2 color cubes running around in a randomly generated playing environement. Really cool from a technical aspect, just not from a players viewpoint.) I'm tempted to just right now tidy up the source for both of these monsters and post EVERYTHING. My source is very organised and readable, so hopefully it will give everyone some ideas. Be on the look out for this in a few days. (That is unless Steve, Ed, or Elliot have a problem with this) 'darco