Path: chuka.playstation.co.uk!macsuppor From: macsuppor@a1.nl (DEnnis Brinkhuis) Newsgroups: scee.yaroze.freetalk.english,scea.yaroze.freetalk Subject: Re: BloodShed Demo w/source Date: Sat, 23 Jan 1999 16:32:50 +0100 Organization: Debri Productions Lines: 18 Message-ID: <1dm3f63.a1wrpk1uqvhesN@a1-88-132.a1.nl> References: <36A79170.420F8CB0@datasys.net> NNTP-Posting-Host: a1-88-132.a1.nl X-Newsreader: MacSOUP 2.3 Xref: chuka.playstation.co.uk scee.yaroze.freetalk.english:3340 scea.yaroze.freetalk:1116 Darco wrote: > BloodShed is a game project that I'm working on at the moment. It's a 3D > Mech battle game with randomly generated playing environments - Over 4 > billion different levels! > > Right now, it's still very sparse - instead of a mech you are a cube, > and only verticle colision detection has been implemented. But it does > have split screen 2 player, and a randomly genreated level for you to > hop around in! > > Grab it here. > http://www.scea.sony.com/net/yaroze/pages/ftp/rquattlebaum/blodshed.zip > Interesting, but where can the SCEE members get it from?Cheers, DEnnis..