Path: chuka.playstation.co.uk!news From: "John Blackburne" Newsgroups: scea.yaroze.freetalk,scee.yaroze.freetalk.english Subject: Re: In-game advertising (was anti-mod chip / pirating / backups / etc.) Date: Thu, 18 Feb 1999 23:23:19 +0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 101 Message-ID: <7ai79p$btf28@chuka.playstation.co.uk> References: <7a0a6u$714@scea> <36C40EC4.E4082468@datasys.net> <7a187m$o0v10@chuka.playstation.co.uk> <36C488C0.8DF59CF0@datasys.net> <7a2cd1$2i83@scea> <7a3pvs$7op11@chuka.playstation.co.uk> <36C78CB5.85CD7DDC@hotmail.com> <36C809B2.CA6FC2B0@manc.u-net.com> <7a9ken$6p37@chuka.playstation.co.uk> <7acm12$btf2@chuka.playstation.co.uk> <7aeknb$btf7@chuka.playstation.co.uk> NNTP-Posting-Host: th-pm00-05.ndirect.co.uk Mime-Version: 1.0 Content-Type: multipart/alternative; boundary="MS_Mac_OE_3002225000_137104_MIME_Part" X-Newsreader: Microsoft Outlook Express Macintosh Edition - 4.5 (0410) Xref: chuka.playstation.co.uk scea.yaroze.freetalk:1225 scee.yaroze.freetalk.english:3566 > THIS MESSAGE IS IN MIME FORMAT. Since your mail reader does not understand this format, some or all of this message may not be legible. --MS_Mac_OE_3002225000_137104_MIME_Part Content-type: text/plain; charset="US-ASCII" Content-transfer-encoding: 7bit ---------- In article <7aeknb$btf7@chuka.playstation.co.uk>, "Derek da Silva" wrote: Publishers aren't likely to pass on benefits (acquired through advertising or otherwise) to the consumer, because in the full price games market, publishers do not compete on price. Prices are set at what the consumer is prepared to pay, and no publisher would break ranks and drop the price of their latest triple-a title, as it would force everyone to follow suit and spoil the cosy little conspiracy they've got going. Again I can't agree. Games do compete on price. What's one of the biggest advantages of Playtation over N64 ? Game Price. What's one of the biggest advatages of PC games over console games ? Price. Why did Deer Hunter do so well on release in the US against most expectations ? In part it's $20 price. More importantly game compete on price with everything else we spend our money on: with books, CDs, videos, concert tickets, holidays, etc. The growth in the PSX market in recent years has not been at the expense not of other consoles or PC games, but at the expense of other non-game markets. New PSX and N64 games are fixed price, but that is largely the policy of the console companies that control the publishing of titles for their platforms. The PC market is much more diverse, with prices ranges much more widely. And there is competition between these markets, between them and (generally much cheaper) games for hend-helds, and with future consoles such as the Dreamcast. The games market is not the UK car market, or the x86 applications market, where a handful of manufacturers or a single publisher control a static market which is closed to new entrants. The games market is a fast moving, ever changing market, with new companies entering all the time, new platforms and technologies appearing every few months. John --MS_Mac_OE_3002225000_137104_MIME_Part Content-type: text/html; charset="US-ASCII" Content-transfer-encoding: quoted-printable Re: In-game advertising (was anti-mod chip / pirating / backups / et= c.)

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In article <7aeknb$btf7@chuka.playstation.co.uk>, "Derek da Silv= a" <dasi@globalnet.co.uk> wrote:


Publishers aren't likely to pass on benefits (acquired through = advertising or otherwise) to the consumer, because in the full price games m= arket, publishers do not compete on price.  Prices are set at wh= at the consumer is prepared to pay, and no publisher would break ranks and d= rop the price of their latest triple-a title, as it would force everyone to = follow suit and spoil the cosy little conspiracy they've got going.  
Again I can't agree. Games do compete on price. What's one of = the biggest advantages of Playtation over N64 ? Game Price. What's one of th= e biggest advatages of PC games over console games ? Price. Why did Deer Hun= ter do so well on release in the US against most expectations ? In part it's= $20 price.

More importantly game compete on price with everything else we spend our mo= ney on: with books, CDs, videos, concert tickets, holidays, etc. The growth = in the PSX market in recent years has not been at the expense not of other c= onsoles or PC games, but at the expense of other non-game markets.

New PSX and N64 games are fixed price, but that is largely the policy of th= e console companies that control the publishing of titles for their platform= s. The PC market is much more diverse, with prices ranges much more widely. = And there is competition between these markets, between them and (generally = much cheaper) games for hend-helds, and with future consoles such as the Dre= amcast.

The games market is not the UK car market, or the x86 applications market, = where a handful of manufacturers or a single publisher control a static mark= et which is closed to new entrants. The games market is a fast moving, ever = changing market, with new companies entering all the time, new platforms and= technologies appearing every few months.

John --MS_Mac_OE_3002225000_137104_MIME_Part--