Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: Darco Newsgroups: scea.yaroze.freetalk Subject: Re: Yaroze Tickler. Date: Mon, 19 Apr 1999 21:10:26 -0400 Organization: SCEA News Server Lines: 36 Message-ID: <371BD402.CA4F736E@datasys.net> References: Reply-To: darco@bigfoot.com NNTP-Posting-Host: 208.206.129.1 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.05 [en] (Win95; U) Ouch! No quotes? I'll have to struggle. :) The fact that the PSX2 will be backwards compatible ensures that the regular PSX platform will remain quite popular and in demand for years to come. This is great news, as it means that we aren't totally outdated. I have learned so much from my Net Yaroze kit. It has no doubt changed my life. It has given me the skills to become competitive. I have no doubt that if it were not for the Net Yaroze system, then I would have probably not decided to go into the gaming industry. And look what I've accomplished! I'm hooked. I love this stuff. I can't imagine doing anything else. And isn't that what the Net Yaroze program was for in the first place? To find and nurture new talent? If this is so then it has been a huge success. Dozens of people have gotten great jobs because they had a PSX portfolio under their right arm, and a black playstation under their left. This is the true goal of the Net Yaroze program. It is the ultimate talent search. A way for people to express themselves and their ideas without worrying about deadlines and marketing statistics. I don't think we can look forward to expanded set of development libraries. Honestly, I'm doing great with just these. I've just programed a really great 3D sound system that supports stereo sound, and even doppler shifting! It sounds GREAT, and it really sounds 3D! Which brings me to my point. The lack of depth for the system forces people to find creative ways to work around it's limitations. Once you have mastered this, then you can take the PSX hardware to it's fullest potential when you get hired by a professional company and work on a true-blue pro PSX dev kit. Well, enough rambling. Any comments? 'darco