Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: Dennis Payne Newsgroups: scea.yaroze.freetalk Subject: Re: Net Yaroze C++ Examples Date: Thu, 27 May 1999 23:00:52 -0400 Organization: Identical Software Lines: 15 Message-ID: <374E06E4.5D701DDC@identicalsoftware.com> References: <374c6512.1232873@news.scea.sony.com> NNTP-Posting-Host: 207.60.36.51 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01 (X11; I; Linux 2.0.35 i486) Jesse Palmer wrote: > I'm looking for Net Yaroze C++ Examples. Please tell me where I can > find/get some. Chris Blackwell put up some instructions on using C++. Although his page is old I assume it still applies. http://www.scea.sony.com/net/yaroze/pages/cblackwell2.html I like the OOP of C++ but don't use it for the yaroze. Mainly because the limited memory requirements don't allow you to make use of the C++ features. In particular yaroze programs tend to use static variables over dynamic allocation which I feel eliminates alot of the uses of C++. Dennis Payne dulsi@identicalsoftware.com