Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: "Lamont Washington" Newsgroups: scea.yaroze.freetalk Subject: IS IT STILL WORTH IT?? Date: Sun, 3 Oct 1999 16:08:38 -0400 Organization: DefiantSoft Lines: 19 Message-ID: <7t8d8a$n1o1@scea> NNTP-Posting-Host: 216.85.80.31 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2314.1300 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 I have had my yaroze now since 98. I am finally taking control of my time and starting to write code, but I want to know is writing for the yaroze worth it? Especially with mac/pc using opengl you can get amazing grafx and easier development environment. My criterion for worth it is as follows: 1> Other yaroze members will still look at it and offer valuable feedback. 2> If you actually complete something on it. It is not unreasonable to submit it to game companies, expecting them to at least maybe have a yaroze so they can see your creation. I want to remake a good classic game that only originally took 1 guy to make and perhaps I can get a great demo for the YAROZE put together and hope that a publisher would look at it.. What do you guys think? Besides being cool, is yaroze development frowned upon or are companies still looking at the yaroze "channel" in case someone like me actually produces something of value?