Path: chuka.playstation.co.uk!news From: sosman@terratron.com (Steven Osman) Newsgroups: scea.yaroze.freetalk,scee.yaroze.freetalk.english Subject: Re: Child exe processes Date: Wed, 27 Oct 1999 22:28:45 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 30 Message-ID: <38187c03.204715825@news.playstation.co.uk> References: <7r9fcp$mac5@chuka.playstation.co.uk> <38074ac5.1391490187@news.playstation.co.uk> <3817220F.462F8E16@scee.sony.co.uk> NNTP-Posting-Host: 209.27.57.69 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Newsreader: Forte Agent 1.5/32.452 Xref: chuka.playstation.co.uk scea.yaroze.freetalk:1481 scee.yaroze.freetalk.english:4987 What if the other process overwrites memory where your code is or something... I'm not convinced that everything will return nice and neatly! Steven On Wed, 27 Oct 1999 17:02:23 +0100, James Russell wrote: >Steven Osman wrote: >> >> I'm not sure, but I don't get the impression that the child executes >> in a separate thread. >> >> On Thu, 9 Sep 1999 18:16:29 -0500, "Nathan Miller" >> wrote: >> >> >Has anyone tried running other exe as child threads on the Yaroze. >> >Aparently there is support in the libs for this, but I haven't seen it used. >> >Does the process return normally, giving control back to the parent process? >> >Does the stack get corrupted? Can you give the child process full control >> >over the graphics process? Is there any info required to already be set up >> >to run the child? > >Child processes do not run concurrently with the parent - it's just like loading another program in >really. I'm sure the stack doesn't get corrupted, and exiting normally returns you to the parent. > >James