Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: Jerry Jessop Newsgroups: scea.yaroze.freetalk Subject: Re: I/O on the Yaroze Date: Wed, 07 Jan 1998 17:46:50 -0800 Organization: Playstation R&D Lines: 32 Message-ID: <34B4300A.3DD5@playstation.sony.com> References: <34B29D0E.5D23@snrc.uow.edu.au> NNTP-Posting-Host: 206.41.6.40 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0Gold (Win95; I) Scott Barnett wrote: Scott, It's my understanding that the Yaroze libraries do not include any support for serial or parallel I/O. There is nothing hardware wise that would prevent you from using either. How much info we could release is another matter, probably very little. Jerry Jessop SCEA Hardware Engineer > Hi, > > I'm looking for some advice regarding performing I/O using either the > serial or parallel port on the PlayStation. It doesn't seem that the > Yaroze libraries support this at all. Can I get sufficient hardware > info. to make it possible to write my own libraries ? Has anyone > tried such a thing, and if successful, how ?? > > Any tips are appreciated, regards > -- > ______________________________________________________________________ > Scott Barnett - Switched Networks Research Centre - Uni. of Wollongong > *Email: scott@snrc.uow.edu.au *Ph: +61 42 21 4984 *Fax: +61 42 21 3236 > All opinions expressed above... blah blah blah ... yak yak yak........ > ______________________________________________________________________ > Fast, Cheap, Good: Choose any two. > ______________________________________________________________________