Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: Scott Cartier Newsgroups: scea.yaroze.freetalk Subject: Re: I/O on the Yaroze Date: Wed, 07 Jan 1998 18:36:14 -0800 Organization: SCEA News Server Lines: 24 Message-ID: <34B43B9E.4585@concentric.net> References: <34B29D0E.5D23@snrc.uow.edu.au> <34B4300A.3DD5@playstation.sony.com> Reply-To: dsyaroze@concentric.net NNTP-Posting-Host: ts009d19.cup-ca.concentric.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0C-GZone (Win95; I) But we're given the "ioctl()" routine which performs many serial I/O functions. Mark Jawad and myself have been trying to get some sort of Yaroze/PC communications program going to no avail. The header file for "ioctl()" isn't very helpful and the green reference manual doesn't say much either. I assume since we're given that function then we should be able to use it. As such it would cool if we could get questions answered about serial I/O. Scott Jerry Jessop wrote: > Scott, > > It's my understanding that the Yaroze libraries do not include any > support for serial or parallel I/O. > > There is nothing hardware wise that would prevent you from using either. > How much info we could release is another matter, probably very little. > > Jerry Jessop > SCEA Hardware Engineer