Path: chuka.playstation.co.uk!news From: gil@snsys.com (Gil Jaysmith) Newsgroups: scea.yaroze.freetalk Subject: Re: C versus C++ Date: Mon, 12 Jan 1998 13:44:13 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 26 Message-ID: <34ba1a80.10686421@www-s.playstation.co.uk> References: <694s9m$2dh1@emeka.playstation.co.uk> <34b61fe8.37406567@news.scea.sony.com> <01bd1ee3$1f77db40$8fd449c2@Angela1.intelligent-group.com> <34b9636a.174147@news.scea.sony.com> <01bd1f3c$55a1ae40$71d449c2@Angela1.intelligent-group.com> <34b99f91.2340700@news.scea.sony.com> NNTP-Posting-Host: trish.snsys.com X-Newsreader: Forte Free Agent 1.11/32.235 Newsgroups - any newsgroups, but specifically gated ones - are not the place for anything more personal than a little gentle ribbing and a lot of intense technical argument. So please the both of you knock it off. Fact: amateurs should be allowed to post things which are wrong, and should be prepared to learn from anyone. Fact: experts should be allowed to opine that something is right, and should also be prepared to learn from anyone. Fact: everyone is allowed to have an ego, and ego shouldn't put people off the entire newsgroup, just (perhaps) the postings of the person with the ego. If someone has useful information to offer, you have to accept their ego as part of it. Ego without at least some experience or some code to go with it is tiresome. But everyone has a unique way of expressing what's in their mind, and we all have to deal with that. And, since everyone seems to violently agree on this, even in the midst of bloody battle, perhaps we can peaceably return to the topic. Looking at it from a strictly technical viewpoint, the question of using C++ for Yaroze is dependent on someone porting the GNU C++ compiler, since I don't think Metrowerks provides C++ support, and I'm sure Sony hasn't supplied cc1plus.exe. Has anyone done this yet, and would I be popular if I did it? :=) - Gil