Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: matth@bellatlantic.net (Matthew Hulett) Newsgroups: scea.yaroze.freetalk Subject: Re: C versus C++ Date: Thu, 15 Jan 1998 15:30:50 GMT Organization: SCEA News Server Lines: 20 Message-ID: <34be2b03.37497909@news.scea.sony.com> References: <69lj2b$e6h1@emeka.playstation.co.uk> NNTP-Posting-Host: client-119-125.bellatlantic.net X-Newsreader: Forte Free Agent 1.11/32.235 >Hey Gil, > >Yes no C++ stuff are shipped to developers, >George@SCEE Hello George, Are you sure of this? Mike Fulton said this to me some time ago: The compiler that we supply with the commercial developer's kit is not the same as the one in the Yaroze package, and it fully supports C++. However, Sony does not officially support this feature. The reason has to do with the PlayStation-specific libraries, support files, and C include files, but not the compiler itself. Just wondering... Matt