Path: chuka.playstation.co.uk!news From: gil@snsys.com (Gil Jaysmith) Newsgroups: scea.yaroze.freetalk Subject: Re: C versus C++ Date: Mon, 19 Jan 1998 11:12:01 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 20 Message-ID: <34c33489.693181@www-s.playstation.co.uk> References: <694s9m$2dh1@emeka.playstation.co.uk> <34b61fe8.37406567@news.scea.sony.com> <01bd1ee3$1f77db40$8fd449c2@Angela1.intelligent-group.com> <34b9636a.174147@news.scea.sony.com> <01bd1f3c$55a1ae40$71d449c2@Angela1.intelligent-group.com> <34b99f91.2340700@news.scea.sony.com> <34ba1a80.10686421@www-s.playstation.co.uk> <34BDA0B5.14FC@charlie.cns.iit.edu> <34bdf4c8.1418796@www-s.playstation.co.uk> <69oe26$9101@chuka.playstation.co.uk> <34c12711.1078139@news.playstation.co.uk> <34C24763.4ADB@charlie.cns.iit.edu> NNTP-Posting-Host: trish.snsys.com X-Newsreader: Forte Free Agent 1.11/32.235 On Sun, 18 Jan 1998 12:18:11 -0600, Ed Federmeyer wrote: >By the way: I compiled the GNU C from the Yaroze sources, and >there were a few little glitches. Does anyone know what system >it was intended to be compiled under? I was using "DJGPP v2" >under a DOS box in Win95. It almost looks like it was originally >built with "DJGPP v1". v1 seems likely. v2 switched to using DPMI provided by something like CWSDPMI as opposed to go32. >For example: It couln't find stab.h, so I needed to edit the >makefile to -DNO_STAB_H. Also, the makefile wanted "go32", >instead of "go32-v2". -DNO_STAB_H would work; so would renaming gstab.h to stab.h. Good old stabs. Makes you wonder why more people don't use stabs as the debug format. Or perhaps it doesn't :) - Gil