Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: Manny Najera Newsgroups: scea.yaroze.freetalk Subject: Re: Let's start a C-64 scene! Date: Wed, 21 Jan 1998 03:53:22 -0600 Organization: SCEA News Server Lines: 12 Message-ID: <34C5C592.ADF72241@ix.netcom.com> References: <01bd220f$566d4f20$989dcdcd@nsantos> <34BEA94C.260AD91E@ix.netcom.com> <34C68E6C.794B@peace.co.nz> NNTP-Posting-Host: dgr-il1-13.ix.netcom.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.01 [en] (Win95; I) X-Priority: 3 (Normal) James Russell wrote: > I'm on the case - I'm doing a FastTracker player. Don't wait up > though. Hey, do you think the PlayStation is powerful enough for the new Impulse Tracker format? I'm talking about the MMX only version that supports cutoff and resonance filters. If I wish one feature for Sony's next console (or any other), it would have to be cutoff and resonance... Manny Najera