Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: Sean Kennedy Newsgroups: scea.yaroze.freetalk Subject: Re: What are you? Date: Thu, 22 Jan 1998 22:12:53 -0400 Organization: Humber College A.A.T. Lines: 33 Message-ID: <34C7FCA3.7A10@admin.humberc.on.ca> References: <34C248C0.6365@charlie.cns.iit.edu> <34C63059.252179B7@znet.com> Reply-To: kennedy@moe.acad.humberc.on.ca NNTP-Posting-Host: panther.humberc.on.ca Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01 (Macintosh; I; PPC) A wizened old man trapped in a body of a 26 year old... This 26 Year old thinks he can do a bit of art, a lot of photoshop, a lot of 3dstudio_max, and some real kick-ass assembly when he gets the chance. As for me, I'm a tech. I design things and make them work. I barely get to see daylight, and my forepaws are larger than my feet.. Wait, that was the bad trip I took back in October... I network computers for a living, and I love to snowboard. I wish to succeed in writing some games on my NY if the environment will co-operate. Like CodeWarrior.. On A 68K MacIIfx. I do now have a PowerPC 6100/60 to try out, but I can lose it at a moments notice. See my web-page at http://panther.humberc.on.ca/~kennedy/index.html , and look at some of the projects I want to get going on. Personnally I think the Great Space Battles would be the best seller of all. 3D Studio implemented technology by several programming authours Each segment and domain programmed by a different producer. Kind-of like the way the move Ghost In The Shell was produced. Take a peek at the credits some time and you see what I mean. I'd love to be that. -sean