Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: pcarrott@notes.cc.bellcore.com ("Phil Carrotta") Newsgroups: scea.yaroze.freetalk Subject: Re: What are you? Date: Thu, 29 Jan 1998 20:07:04 GMT Organization: SCEA News Server Lines: 31 Message-ID: <6aqcf3$c0f2@scea> References: <34C248C0.6365@charlie.cns.iit.edu> NNTP-Posting-Host: 128.96.177.101 X-Newsreader: Forte Free Agent 1.0.82 Ed Federmeyer wrote: >I've read a few threads here and there proposing the creation >of "Yaroze coding groups", to make demos and/or games in >groups. >My thinking is that there are too many programmers, and not >enough artists or musicians. I would say that I am a programmer. I am fairly capable at C coding with some dabbling in C++ (Not on Yaroze). I can generate adequate 3D models using Lightwave 3D 5.5. My main obstacles are time and an inability to focus my attempts. The old concept of starting small and working up is lost on me and thus I have nothing yet to show :-( . On a separate but related note (well, related to LW3D at least). Has anyone found a simple way to generate MIMe data (as used in the Dino demo). I have considered writing a small program to generate the differentials between 2 models (assuming points are ordered the same but that's a different story) but hate doing redundant work if such a thing already exists. A company in Japan called D-Storm seems to have some Lightwave Plugins to facilitate Playstation Animation but I can not read the info on their webpage to learn about the details. Can anyone translate (roughly) some of the info on the following sites? http://www.dstorm.co.jp/ps/ps.html http://www.dstorm.co.jp/ps/readme.htm Thanks, Phil