Path: chuka.playstation.co.uk!chuka.playstation.co.uk!chuka.playstation.co.uk!not-for-mail From: Lewis_Evans@Playstation.sony.com Newsgroups: scea.yaroze.freetalk Subject: Re: Game Programming Library Date: 19 Feb 1998 17:19:40 -0000 Organization: Sony Computer Entertainment Europe - 119.SS5 Lines: 47 Sender: news@chuka.playstation.co.uk Message-ID: <6chpjc$kjo1@emeka.playstation.co.uk> Reply-To: Lewis_Evans@Playstation.sony.com NNTP-Posting-Host: emeka.playstation.co.uk From: Lewis_Evans@Playstation.sony.com To: news@playstation.co.uk To: Lewis Evans cc: From: news @ playstation.co.uk Subject: Re: Game Programming Library:scea.yaroze.freetalk From: James Rutherford Newsgroups: scea.yaroze.freetalk Subject: Re: Game Programming Library Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Nathan Miller wrote: > I would like to know how many people would be interested in such a > lib. If I get enough response I will also start on a detailed guide > to the lib... I think a great deal of people will be interested when it's released. Good luck with it - you're doing a great job! James (~mrfrosty / SCEE) Couldn't agree more. One of the main things that I (and I'm sure many others) would like to see from the Yaroze program is the continued creation of many sets of object / library sets; reusable modules whose ability to speed up later development simply cannot be overstated. The more that are made, the more choice people have and the less low-level code people need to write, and the better and more numerous the games will become. Nice One Lewis