Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: Nick Newsgroups: scea.yaroze.freetalk Subject: Re: By the way... (was "Re: What are you?") Date: Tue, 24 Feb 1998 21:52:27 -0800 Organization: SCEA News Server Lines: 16 Message-ID: <34F3B19A.3E25@bc.sympatico.ca> References: <34C248C0.6365@charlie.cns.iit.edu> <34CDA806.7908@uiuc.edu> <34CDA8E0.78DE@uiuc.edu> Reply-To: Nick_Porcino@studio.disney.com NNTP-Posting-Host: vcta01m02-82.bctel.ca Mime-Version: 1.0 Content-Type: text/plain; charset=iso-2022-jp Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01-C-SYMPA (Macintosh; I; PPC) The best way to find out how much something would cost is to ask! If you're in a big city, there's probably an animation house in the phone book, and they'll be more than happy to talk to you at least until you tell them your budget : ) Animation is pretty expensive, you can pay upwards of tens of dollars per frame, maxing out over a 100, and that's for 2d. 3d depends on a bunch of other stuff. Everything's expensive! I'd recommend hooking up with someone who's in a course, and see if you can't get them to help you with your project as part of theirs. As far as music goes, why not try what the authors of Battle Girl (www.ultra-united.com) did? They trolled the demo scene for MODs they liked then got the MOD coders to do their music for cheap. - nick