Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: Nick Newsgroups: scea.yaroze.freetalk Subject: HOVER and AIRBOB Date: Tue, 24 Feb 1998 22:47:41 -0800 Organization: SCEA News Server Lines: 19 Message-ID: <34F3BE88.60B3@bc.sympatico.ca> Reply-To: Nick_Porcino@studio.disney.com NNTP-Posting-Host: vcta01m01-57.bctel.ca Mime-Version: 1.0 Content-Type: text/plain; charset=iso-2022-jp Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01-C-SYMPA (Macintosh; I; PPC) Does anyone know how to get HOVER working? It hangs on the "checking for memory card" message. I read the readme, and it says there's a bug in the memory card save functions in the library so you should download PAT0139 or whatever from scei and run the FIXCARD.BAT file. I got the file, but it didn't help. Unfortunately PSComUtil on the Mac doesn't understand the line in the batch file that reads load -npat0139, and if I download it and run it manually it just crashes, and the game still doesn't run. Does anyone know what to do? OTOH, I did get AirBOB working. That's fun! For all the Mac-suckers like me, all you have to do is move the files out of the sub-sub-directories into a higher level directory and modify AUTO appropriately and it works fine. Hey Metrowerks! PsComUtil doesn't interpret nested path names deeper than three levels! - nick "my god, I didn't know he had a mac! Why does he do it!"