Path: chuka.playstation.co.uk!news1.scei.co.jp!scea!greg_labrec@interactive.sony.com From: Joshua Meeds Newsgroups: scea.yaroze.freetalk,scee.yaroze.freetalk.english Subject: Re: If you liked Hover... Date: Wed, 04 Mar 1998 20:20:12 -0800 Organization: SCEA News Server Lines: 106 Message-ID: <34FE27FC.8879D444@sinclair.net> References: <6cqrac$as1@chuka.playstation.co.uk> <34F21FCD.BCFD8F77@ix.netcom.com> <34F9F2E8.26C5B9B9@sinclair.net> <6de361$g2d16@chuka.playstation.co.uk> NNTP-Posting-Host: dreamer.sincom.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.04 [en] (Win95; I) Xref: chuka.playstation.co.uk scea.yaroze.freetalk:472 scee.yaroze.freetalk.english:431 I wish I had the money to get a nice 3d modeller, if I got one, I would probably get Truespace 3 - it is very powerful, and easy to work with. I haven't tried it in the full version, but I heard that it offers export straight into RSD format (and TIM). SCEE wrote: > > I think that you should get 3D studio, the plugin exports RSD and a format > called TOD ( which contains all of the animation and heirarchy infomation > you could possibly need ). > In Japan the Yaroze sells for more than it does here in Europe, and I think > Lightwave was only made available initially. The cost of Yaroze here + 3D > studio is comparitive to the cost of a Yaroze in Japan. ( At home I tried > using Lightwave but 3D studio seems more comfortable and the guy who's doing > my models for me uses it ) > > In my opinion AirBob is a good technical piece of programming, and very > enjoyable - Not just another Japanese demo cranked out quickly. Some of the > European stuff is beginning to look better and better now as people become > more used to the Yaroze - I expect our own > Airbobs/TerraIncognita/HoverRacers to appear in time. > > Colin. > > Joshua Meeds wrote in message <34F9F2E8.26C5B9B9@sinclair.net>... > >I dunno about them using an interface with Lightwave's motion system, > >but having Lightwave is definitely one of the main reasons I believe > >they are doing such advanced 3d stuff. To do any 3d programming (I'm > >not talking about advanced stuff like creating models on the fly), you > >need a way to create 3d models. The European and American Yaroze's > >comes with no such method. No programs whatsoever, just a few sample > >models. I personally found this hard to deal with; for all the time > >I've had the system, only yesterday did I find a 3d modeller that > >outputs DXF files that work with DXF2RSD (and that modeller is not a > >very good one, either). Thus, up until this point, I could do very > >little with 3d. Is it any wonder that only the people with useable > >tools are releasing such amazing programs? I can think of many ways to > >write Hover-like games, but without 3d models, they will only remain in > >my mind. > > > >I understand that in Japan, the Yaroze program probably has many more > >members, and so Sony would feel it was a good deal getting them all > >copies of Lightwave (bumper crop of new programmers!). But they > >shouldn't leave the rest of us without the tools to make real > >Playstation games. A good game system should have loyal programmers > >from all over the world, not just Japan. Sure, we got a "deal" for 3d > >Studio. But I know I am not nearly the only one who didn't have the > >extra cash after spending $900 on my Yaroze (I did spend the extra $150 > >on Codewarrior. Alas...) > > > >I think SCEA and SCEE should get us all SOME 3d modeller that works. It > >doesn't have to be a big, expensive package, like Lightwave or 3d > >studio; it could even be registered versions of some shareware product, > >as long as it did the job. I want to move into a career of programming > >for the Playstation, and that just isn't realistic without good, solid, > >experience programming 3d. At least now I have the tools to make some > >very basic 3d models, so I can at least start learning 3d programming. > > > >Well, thanks for reading my rather lengthy rant, > > > > - Joshua Meeds > > Dreamwriter Dragon > > dreamer@sinclair.net > > -==UDIC==- > > > >P.S., anyone know of a good, shareware/freeware 3d modeller that outputs > >DXF files that DXF2RSD can use? The beta of Rhino just isn't designed > >for the task. > > > >P.P.S. Oops, I keep accidentally replying to author, rather than > >group. Sorry! > > > >Manny Najera wrote: > >> > >> Mario Wynands wrote: > >> > >> > Take a look at AirBob, another Japanese demo that has been upped in > >> > the past > >> > week. > >> > > >> > http: > >> > /www.netyaroze-europe.com/yaroze_scei/Forum/program/archive/pssoft/ > >> > > >> > Looks more and more like we have a bit of catching up to do! > >> > >> I dunno. It seems like their sole advantage is that everyone has > >> Lightwave 3D. > >> > >> Think about it. Everyone is using the same graphics package. All they > >> needed was for one person to code an interface for Lightwave's motion > >> system. The supposed "hard stuff", being a hierarchical system of > >> object movement, being used now to crank out demo after Japanese demo, > >> is based entierely around that kind of interface. > >> > >> For example, if everyone here used MOD files on a daily basis, a MOD to > >> SEQ converter would have been coded ages ago. > >> > >> Manny Najera > > > >-- -- - Dreamwriter Dragon dreamer@sinclair.net -==UDIC==-