Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: matth@bellatlantic.net (Matthew Hulett) Newsgroups: scea.yaroze.freetalk,scee.yaroze.freetalk.english Subject: Re: If you liked Hover... Date: Thu, 05 Mar 1998 21:49:55 GMT Organization: SCEA News Server Lines: 9 Message-ID: <34ff1b7d.962222@news.scea.sony.com> References: <6cqrac$as1@chuka.playstation.co.uk> <34F21FCD.BCFD8F77@ix.netcom.com> <34F9F2E8.26C5B9B9@sinclair.net> <6de361$g2d16@chuka.playstation.co.uk> <34FE27FC.8879D444@sinclair.net> <34FF2749.542A67DA@ix.netcom.com> NNTP-Posting-Host: client-120-44.bellatlantic.net X-Newsreader: Forte Free Agent 1.11/32.235 Xref: chuka.playstation.co.uk scea.yaroze.freetalk:477 scee.yaroze.freetalk.english:433 >Does anyone have any solid proof that these formats are supported? Yes, TS3 exports objects in RSD format. Without a doubt. And scenes can be saved directly in TMD format. As for Tims, nope. 2D rendering formats supported are: AVI, BMP, DIB, FLC, JPG, and TGA. -Matt