Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: Manny Najera Newsgroups: scea.yaroze.freetalk,scea.yaroze.sound Subject: Re: How do they do it??? Date: Thu, 19 Mar 1998 19:02:30 -0600 Organization: SCEA News Server Lines: 19 Message-ID: <3511C025.D8820CD9@ix.netcom.com> References: <3511953f.732272@news.scea.sony.com> NNTP-Posting-Host: dgr-il4-11.ix.netcom.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.01 [en] (Win95; I) X-Priority: 3 (Normal) Michael Klucher wrote: > Hi I have noticed in all the newer games that are being realesed they > have stopped purtting music in redbook audio format and now it's in > the data track but my question is how do they do that? I have looked > at a CD that has "encoded" music and stuff and found no real > soundfiles at all I though they must have been stored as like a vab or > > somthing but whats really cool is that they can fit all the music > doing that on the CD! I could imange how much space it would take up > but anyway it was just a curious question. Maybe they're storing the music as a video file without the picture. Then the compressed file contaning the music is streamed through the decoding hardware... I dunno for sure. I do know that the music for Soul Blade's intro can be played just the same as the rest of the music. Manny Najera