Path: chuka.playstation.co.uk!news From: "SCEE" Newsgroups: scea.yaroze.freetalk,scea.yaroze.sound Subject: Re: How do they do it??? Date: Fri, 20 Mar 1998 07:47:29 -0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 18 Message-ID: <6et6is$l5r33@chuka.playstation.co.uk> References: <3511953f.732272@news.scea.sony.com> NNTP-Posting-Host: 194.203.13.10 X-Newsreader: Microsoft Outlook Express 4.71.1712.3 X-MimeOLE: Produced By Microsoft MimeOLE V4.71.1712.3 Hi, A lot of games are using XA audio instead of DA audio. ( This is the format that is used for audio in video clips on the playstation ) as this allows more music to fit on the CD. Colin. Michael Klucher wrote in message <3511953f.732272@news.scea.sony.com>... >Hi I have noticed in all the newer games that are being realesed they >have stopped purtting music in redbook audio format and now it's in >the data track but my question is how do they do that? I have looked >at a CD that has "encoded" music and stuff and found no real >soundfiles at all I though they must have been stored as like a vab or >somthing but whats really cool is that they can fit all the music >doing that on the CD! I could imange how much space it would take up >but anyway it was just a curious question.