Path: chuka.playstation.co.uk!news1.scei.co.jp!scea!agrier From: agrier@metro.poofy.goof.com (Aaron J. Grier) Newsgroups: scea.yaroze.freetalk,scee.yaroze.freetalk.english Subject: MOD->SEQ (was Re: If you liked Hover...) Date: 25 Mar 1998 22:17:20 GMT Organization: The Cod Reelledge Doftware Levelompent Sab Lines: 14 Message-ID: References: <6cqrac$as1@chuka.playstation.co.uk> <34F21FCD.BCFD8F77@ix.netcom.com> NNTP-Posting-Host: metro.dialup.reed.edu X-Newsreader: slrn (0.9.3.2 UNIX) Xref: chuka.playstation.co.uk scea.yaroze.freetalk:543 scee.yaroze.freetalk.english:587 On Mon, 23 Feb 1998 19:18:05 -0600, Manny Najera wrote: >For example, if everyone here used MOD files on a daily basis, a MOD to >SEQ converter would have been coded ages ago. I'm sure some of us here _do_ use MOD files every day... Coding such a thing is wholly non-trivial, as both formats make quite differing base assumptions about how the music is generated. (There are a couple converters that exist, but they do rather piss-poor jobs...) ---- Aaron J. Grier | "Not your ordinary poofy goof." | agrier@poofy.goof.com agrier@reed.edu | agrier@metro.grumblesmurf.net | ...!reed!vla!agrier DECBEE65 0DEE3A0C 1ED7F54D 9E023CC4 and 0x0663D1A9 at a server near you.