Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: matth@bellatlantic.net (Matthew Hulett) Newsgroups: scea.yaroze.freetalk Subject: Re: Did anyone see this? Date: Tue, 07 Apr 1998 17:41:10 GMT Organization: SCEA News Server Lines: 20 Message-ID: <352a6358.9594437@news.scea.sony.com> References: <352A946E.AD2704FC@ix.netcom.com> NNTP-Posting-Host: client-151-198-130-26.bellatlantic.net X-Newsreader: Forte Free Agent 1.11/32.235 >Bill Rehbock said: > >"The one thing you could do with Net Yaroze is a very good game >prototype. It can't stream data from the CD. In my >humble opinion the pricing of the Yaroze system was insane. $750 is too >high for a hobbyist thing." Where did you get this quote from? I'd like to read the whole article. Considering that we were given the opportunity to educate ourselves on a modern 32-bit system, and that even Digipen students are learning on SNES systems, I found the price to be tolerable. There's never been an opportunity before like this. I doubt Sony is making much money at all from the program. I think Bill has a conflict of interest, I wouldn't be surprised to find out VM Labs is planning to release a hobbyist kit to compete with Sony when Project X is released this August. What better way to get prospective talent working in your corner, supporting your system? -Matt