Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: Elliott Lee Newsgroups: scea.yaroze.freetalk Subject: Re: How did you get started??? Date: Fri, 01 May 1998 21:01:52 -0700 Organization: Cisco Systems Lines: 21 Message-ID: <354A9AB0.90EA3907@netmagic.net> References: <354a636a.1323252@news.scea.sony.com> Reply-To: tenchi@cisco.com NNTP-Posting-Host: dhcp-e-39-237.cisco.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.03 [en] (Win95; U) [...] > What's your story??? :) A friend got one almost 3/4 of a year before me and kept telling me about it. After finally getting a look at it in a VideogameSpot review and seeing some of the screen captures on SCEA, I pondered over the feasibility of it all. The PSX had proven itself that it could support quality gaming despite its hardware limitations. And the Yaroze was _programmable_. That was the selling point. I got into computer programming because of games and now I code CGIs for a living. :) You have to figure that there's always going to be opportunities like this that come up once in a while. The question is: do you let it pass you by or do you take a chance? I figured, that if it worked out, it would be one of those experiences that lasts a lifetime. If not, then I'd only lose money and time. So far from what I've seen and what I've done, I haven't been disappointed. ^_^ - e! tenchi@netmagic.net http://www.netmagic.net/~tenchi/yaroze/