Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: "Darrell Porcher" Newsgroups: scea.yaroze.freetalk Subject: Re: GD"US"? Date: Mon, 29 Jun 1998 00:20:33 -0400 Organization: SCEA News Server Lines: 82 Message-ID: <6nc1jp$57l7@scea> References: <358EB19F.4C9DBEA8@jps.net> <3591DDE7.C5B6C456@sinclair.net> <35941120.4A020F7D@mail.datasys.net> <35952095.BEC36071@sinclair.net> <3599496E.9A1F048B@mail.datasys.net> NNTP-Posting-Host: client-151-198-130-35.bellatlantic.net X-Newsreader: Microsoft Outlook Express 4.72.2106.4 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.2106.4 I think this should be SCEA only too, SCEE excludes us, so I't only fair that we compete amonst ourselves too. Maybe later on we can have a world wide Yaroze contest... say with 10 winners or categories Man, we were the last to get it, and it seems that we get the least hype from it all.. Maybe we need to out do everyone else.. That's my goal... Darrell Porcher New Jersey Computer Game Developers Org, Yarozer since 3/98 Darco wrote in message <3599496E.9A1F048B@mail.datasys.net>... >Joshua Meeds wrote: >> >> No, we shouldn't have any prizes at all. The fact that someone's entry >> won would get that person a lot of recognition in here, and knowing that >> one's entry was the best would be enough. Just holding the contest >> would be enough to bring out the "dormant" people and spark others to >> finish their projects, as long as we could spread the word about it. >> >> And once we had a group of high-quality demos, Sony might take notice >> and put the best ones on a CD, Sony Underground or other Psx magazine, >> or hold their own contest. But we should do our own contest first, at >> least starting out prizeless. > >Sounds good. I can set up the web page, all we need to come up with is >a date and some rules. Here is some sudjestions that I'll pull out of >my head... All tentave, lets talk each one of them over. > >*** The deadline for game submition and judgement should be at least 3 >or 4 months from now, to give even people who haven't started a chance >to enter. > >*** We need to find some people who are willing not to enter the >contest so that they can be a judge. Maybe some Sony employees? > >*** All games must totaly abide by the liscencing agreement, including >all copyright notices... > >*** Games cannot infringe on anyone's copyrights... IE: You can't make >a new version of crash bandicoot, even if you do acknowladge that >rightful owner. We want origionality. > >*** You must enter a game, not a demo. > >*** Games can be entered by individuals, or by groups. > >*** Entry should be judged on several things... Graphics, gameplay, >music, sound, and control; rather than "oh, I like this game". We >should work out a judgement sheet, IMHO... > >*** Only SCEA members can enter. (I just threw this one up in the air >for everyone to decide on. If everyone else wants to to be a SCEA, >SCEE, and SCEI contest then I'm all for it) > >Just remember thoes all all sudjestions, everybody add your own, and >if you see one you don't agree on lets talk it over. > >I'm pretty excited about this. I'll start working on some logos. er... >First we need a name for this contest. GDUS? The Yaroze Contest? The >First Semi-Annual Unofficial SCEA Net Yaroze Contest, or FSAUSCEANYC? >... ok, maybe that last one won't work, but anyone got some good >ideas? > >-- >'Darco >darco@NOSPAM@bigfoot.com > >(Replace "@NOSPAM@" with an "@" to email me) > >UIN: 1454810 (You can page me at http://wwp.mirabilis.com/1454810) >Voria: http://www.datasys.net/users/stu/rquat/voria >PGPKey: http://www.datasys.net/users/stu/rquat/pgpkey.txt