Path: chuka.playstation.co.uk!scea!pro1-147.barrie.connex.net!user From: skennedy@bconnex.net (Sean Kennedy) Newsgroups: scea.yaroze.announce,scea.yaroze.freetalk,scee.yaroze.beginners,scee.yaroze.freetalk.english Subject: Re: Game / Demo Competition.... Date: Tue, 07 Jul 1998 22:49:56 -0500 Organization: Wooden Tulip Ltd. Lines: 34 Message-ID: References: <6nlf6k$6102@scea> <35A10C71.E193D187@jps.net> <35A112AE.446B@cubic.com> <35A15D35.E5068B36@jps.net> NNTP-Posting-Host: pro1-147.barrie.connex.net Xref: chuka.playstation.co.uk scea.yaroze.announce:80 scea.yaroze.freetalk:806 scee.yaroze.beginners:395 scee.yaroze.freetalk.english:1369 In article <35A15D35.E5068B36@jps.net>, tenchi@jps.net wrote: > David White wrote: > > Elliott Lee wrote: > > > Cool. Some notes: > > > - requirements for entries. something like: > > > All games and demos must: > > > - be executables that can be loaded with the > > > provided Yaroze utilities (e.g. SIOCONS). It > > > doesn't matter what you used to create it, but > > > it must be run-able for all. > > That would lock out all Macintosh developers! > > David > > Special arrangements can be made for Mac developers who must use the > CodeWarrior suite. What I meant was that whatever you produce must > be sharable with other people. For instance, you shouldn't develop > something that streams data from your PC/Mac via a tool like an AR. > What is the highest common denominator we have? Yes, that is a good point, But I have also been dev'ing PSX apps and using SIOCONS {USING SOFTPC... ;) } to DL and test the code. This really does well for those who want good speed. It does mean that if you are a Mac Developer {I am, I also do WIN32 DX5 and GB..} that you do need the requirement of using a Power Macintosh. I found out {Much to the annoyance of J. Sumner @ Metrowerks...} that to do any "REAL" work on Yaroze, I needed a powermac. I finally got one. Hi Joel... :) FYI, I also got the GCC under MkLinux {Powermac} to host yaroze technology. Trouble is, I need to build a SIOCONS for MkLinux.. Anybody at Sony got the source??? All I need is the Binary Downloader.. BLOAD component.