Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: "Wayne K. Werner" Newsgroups: scea.yaroze.freetalk Subject: Re: object-oriented support? Date: 24 Jul 1997 23:31:18 GMT Organization: SCEA Net Yaroze News Lines: 28 Message-ID: <01bc9889$8d86e260$a0bf43ce@wkwerner> References: <33b69d9c.138132316@news.scea.sony.com> <5p81kr$fv57@chuka.playstation.co.uk> <33D702CE.22A9@hubcap.clemson.edu> <5r7c25$5na47@chuka.playstation.co.uk> <33D77A4E.3BDB@hubcap.clemson.edu> NNTP-Posting-Host: port60.con2.com X-Newsreader: Microsoft Internet News 4.70.1155 Don't want to, but can't help myself... Mike, Don't forget the bottom line design concept behind C++. You only pay for what you use. This philosophy has been adhered to stringently. As a base line, if you use no object oriented features, you just get a better C. As for all of those nasty little temps, if you understand what causes them, you understand how to avoid them. Don't stop with the Stroustrup book. Try Scott Meyers' fantastic duo, Effective C++ and More Effective C++. Bad design and bad coding are bad whatever the underlying language is! Check out the news thread that began with Some Ideas and Concerns RE CW, which turned into a discussion of these issues, in the CodeWarrior area. There are some awesomely talented and experienced people active on NY. Despite my 20 years in the business, I intend to keep my ears (eyes?) open! Learning doesn't stop when school ends. If you're lucky, it doesn't stop til the day you die! Welcome to the Club, Mike! -- Wayne K. Werner wkwerner@con2.com "Live and learn, from fools and from sages." Aerosmith