Path: chuka.playstation.co.uk!scea!wal From: wal@blarg.net (wayne a. lee) Newsgroups: scea.yaroze.problems.mac Subject: Re: MAC Problems Running DEMOS Date: Fri, 25 Apr 1997 00:19:49 -0700 Organization: SCEA Net Yaroze News Lines: 29 Message-ID: References: <335DCFF4.5A5B@handsontoys.com> <335FDA79.34DD@halcyon.com> NNTP-Posting-Host: ppp031-sf5.sirius.com Mime-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit X-Newsreader: Yet Another NewsWatcher 2.4.0 In article <335FDA79.34DD@halcyon.com>, gromit@halcyon.com wrote: > I can get most of the code I've gotten to compile ok with a bit of > futzing, but I can't get anything which requires data files to run. I > can download the files to the addresses listed in the windows batch > files, but when I download and run the code with PSComUtil I get no > action. Is the code loading into the right location? Look inside the makefile to find out where the code should go. In "Survival"'s MAKEFILE, there's the line: LINKER = -Xlinker -Map -Xlinker $(MAPFILE) -Xlinker -Ttext -Xlinker 80100000 In this case use the address 0x80100000 for "code address" in the MIPS Linker panel in Project Settings. > > When I try to run it with the debugger it whines about the version of > MetroNub and I can't figure out how to download files with it (maybe > rewriting the code to use BLoad() on the files?) I haven't tried running with the debugger yet. I'm thinking of modifying some of the examples to use the I/O functions to download the files from the host, anyway, because the lack of batch downloading on the Mac is driving me nuts! wayne