Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: eli curtz Newsgroups: scea.yaroze.problems.mac Subject: Re: Conversion utilites - getting started Date: Thu, 15 May 1997 19:29:14 -0700 Organization: SCEA Net Yaroze News Lines: 35 Message-ID: <337BC678.3D1D@halcyon.com> References: <33724045.60E6@halcyon.com> <337B8A56.14F@netcomuk.co.uk> Reply-To: gromit@halcyon.com NNTP-Posting-Host: lcy-pm0-ip2.halcyon.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01 (Macintosh; I; PPC) Ira Rainey wrote: > It may pay to wait a few weeks for Virtual PC from Connectix. > > It's a new PC emulator that is - by all accounts - shit hot. By > emulating the hardware and not Windows as SoftWindows does it is > supposed to be able to run almost any pc software. So I guess it will > quite easily run the Sony tools. > > Due out in June. Check out the Connectix web site for details - sorry > don't know the URL. > > Ira > -- > "Never take life too seriously, 'cause you know you're not getting out > of it alive." - Bugs Bunny Connectix has been working on that thing for years, so I'm not going to count on it solving any problems until I see a shipping version working... Anyway I have a Mac so I don't need to run no Steenkin' Windows. I should have a TIM exporter by this weekend, sorry to take so long, but its been very warm here, which seriously hurts my productivity and I spent several days goofing around with QuickTime to see how CODECs work (I'm probably not doing one - I'll do a simple export program and then do a QuickTime graphic importer for import.) QD3D to TMD looks a little more complicated, but aparently you can set up a bogus rederer to trick QD3D into doing the triangle generation for you, so I'm still looking into that. later, eli gromit@halcyon.com