Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: eli curtz Newsgroups: scea.yaroze.problems.mac Subject: newDino.TIM Date: Tue, 15 Jul 1997 00:34:42 -0800 Organization: SCEA Net Yaroze News Lines: 10 Message-ID: <33CB3621.9EA02CBD@halcyon.com> Reply-To: gromit@halcyon.com NNTP-Posting-Host: lcy-pm0-ip16.halcyon.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.01 (Macintosh; I; PPC) X-Priority: 3 (Normal) Can somebody with a kind heart and access to a Windows machine / VirtualPC send me a PICT, JPeg, GIF, etc. (anything but TIM) copy of the dino texture from the demo. I'm finally back working on Mac utilites and I need to know exactly what this thing actually looks like. thanks, eli P.S. QuickTime Graphic Importer component works for 16 bit so far. TIM export code is clunky but 75% done or so if anybody wants some code.