Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: "Linda J. Hodge" Newsgroups: scea.yaroze.problems.pc Subject: "SIOCONS PROBLEMS" Date: Thu, 03 Jul 1997 15:15:16 -0700 Organization: SCEA Net Yaroze News Lines: 59 Message-ID: <33BC2474.72F1@earthlink.net> References: <33B7010E.3CB7@earthlink.net> <33b7f084.597353@205.149.189.29> <33B7F80A.2395@earthlink.net> <33B98227.23FE@earthlink.net> <33b99fad.32394434@205.149.189.29> <33B9A1E4.81A@earthlink.net> <33B9C526.76F1@earthlink.net> <33ba672c.587739@205.149.189.29> <33BA9856.6C17@earthlink.net> <33BA9E24.7FF4@earthlink.net> <33BAA45E.1463@earthlink.net> Reply-To: hodgke@earthlink.net NNTP-Posting-Host: max6-so-ca-42.earthlink.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0C-NSCP (Win16; U) Linda J. Hodge wrote: > > Linda J. Hodge wrote: > > > > Linda J. Hodge wrote: > > > > > > Mario Perdue wrote: > > > > > > > > Linda, > > > > > > > > Did you miss this post? > > > > > > > > ----------------------- > > > > > > > > Here's what happens when I remove all the .O files in the WalZ project > > > > and rebuild. > > > > > > > > make > > > > gcc -O1 -g -c main.c -o main.o > > > > gcc -O1 -g -c walzgame.c -o walzgame.o > > > > gcc -O1 -g -c frame.c -o frame.o > > > > gcc -O1 -g -c paddle.c -o paddle.o > > > > gcc -O1 -g -c ball.c -o ball.o > > > > gcc -O1 -g -c brick.c -o brick.o > > > > gcc -O1 -g -c displays.c -o displays.o > > > > gcc -Xlinker -Ttext -Xlinker 80140000 -o walz main.o walzgame.o > > > > frame.o paddle > > > > > > > > As you can see, I get no mention of Borland. I suspect that you have a > > > > copy of Borland C/C++ loaded on your system and that in is in the path > > > > before the Yaroze entries. > > > > > > > > Try this: > > > > > > > > Go to your ..\GNU\BIN directory and copy the file MAKE.EXE to > > > > YMAKE.EXE. Then try to build your project with the command YMAKE. If > > > > it works, you can either continue using YMAKE, or fix the path > > > > variable. > > > > > > > > ----------------------- > > > > > > > > It really looks like you are running the make utility for Borland > > > > C/C++. Is Borland C/C++ loaded on your system? Is the Borland bin > > > > directory in your search path? > > > > > > > > Mario > > > How would I copy the make exe to to the ymake exe?No I dont have Borland > > > c++,I only have turbo c++.How would I find out if borland is in the path > > > of make? > > Well I just listened to what you said.So I deleted Turbo c++ and It > > started working like that walz demo displyaing stuff. So THANKS I MUST > > BE YOUR WORST CUSTOMER.I am now attempting to run siocons!!!!!! > > AHHHHH!!! > Well I just ran make and there is a new problem It displays. "Nothing to > be done to 'all' " I have no idea. I just deleted some stuff so maybe > thats it Ok ive tried everything mario that you said I still can not get the sioocns to work!!! please help!! Although ,I learned How to display a sprite on the yaroze!!