Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: mperdue@iquest.net (Mario Perdue) Newsgroups: scea.yaroze.problems.pc Subject: Re: To programs w/errors Date: Thu, 24 Apr 1997 22:17:17 GMT Organization: SCEA Net Yaroze News Lines: 37 Message-ID: <335fdacc.1513306@205.149.189.29> References: <335FC7A4.B38@groupz.net> NNTP-Posting-Host: ind-0003-24.iquest.net X-Newsreader: Forte Free Agent 1.1/32.230 Jeff, I just checked and was able to duplicate your problem on Clone and Tunnel. Dungeon worked fine for me. The problem seems to be associated with code optimization. Try editing the makefile to change the -O2 or -O3 option in CFLAG to -O1. The code won't be as optimized, but it should work. Is anyone else having this problem? Mario On Thu, 24 Apr 1997 16:50:45 -0400, Jeff Lawton wrote: >I can't seem to compile the Dungeon, Tunnel, and the Clone demos to >run.. Everytime I try I get the following error: > > I do a > >make -f makefile > >Starts compiling and then says: > >Stack fault at eip=d5d17 > >Then aborts the exe.. > >Anyone else have this problem? > >Regards, > >Jeff > >TIA