Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: Ed Federmeyer Newsgroups: scea.yaroze.problems.pc Subject: Re: To programs w/errors Date: Thu, 24 Apr 1997 17:37:36 -0500 Organization: (No organization) Lines: 21 Message-ID: <335FE0B0.4452@charlie.cns.iit.edu> References: <335FC7A4.B38@groupz.net> <335fdacc.1513306@205.149.189.29> Reply-To: fedeedw@charlie.cns.iit.edu NNTP-Posting-Host: charlie.cns.iit.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01 (Win95; I) Mario Perdue wrote: > I just checked and was able to duplicate your problem on Clone and > Tunnel. Dungeon worked fine for me. The problem seems to be associated > with code optimization. Try editing the makefile to change the -O2 or > -O3 option in CFLAG to -O1. The code won't be as optimized, but it > should work. > > Is anyone else having this problem? I ran into it with one of my own test programs. It was really wierd, all I did was add: bg.xscroll++; to a working program (to make the GsBG constantly scroll), and it started giving that error. I eventually hit on the "remove the -O" idea and then it worked again, even with the extra line of code. I forget if I needed to remove "-g" (include debugging info in the .o file) as well. EdF