Path: chuka.playstation.co.uk!news From: gil@snsys.com (Gil Jaysmith) Newsgroups: scea.yaroze.problems.pc Subject: Re: Help!!! Date: Tue, 20 Jan 1998 12:13:17 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 20 Message-ID: <34c49370.3228487@www-s.playstation.co.uk> References: <34C14F81.72B85747@triplebeam.com> NNTP-Posting-Host: trish.snsys.com X-Newsreader: Forte Free Agent 1.11/32.235 On Sat, 17 Jan 1998 16:40:34 -0800, tsanjose wrote: >I guess what I really need is directions on where to put the executables >and the .cpe file. Then how to launch the app. You can't run a .cpe on a Yaroze; that's our output format, and you need a special downloader. (And no, you can't have it.) The Yaroze kit won't know what to do with it. Joel might have a converter (do you have a converter, Joel? SN-CPE is the most straightforward of our specially-impenetrable file formats :=) but that would be part of CodeWarrior and you'd have to own that first. If your friend builds a Sony .exe and includes all the binary data in his linker script then you could conceivably run it on the Yaroze, provided he ORGs it high enough in memory. Someone here will know the correct lower bound, I can't remember it offhand. If it expects to load any files from the CD emulator or the file server then that won't work; in both cases the Yaroze doesn't have what you need. - Gil