Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: matth@bellatlantic.net (Matthew Hulett) Newsgroups: scea.yaroze.problems.pc Subject: Re: Help!!! Date: Tue, 20 Jan 1998 15:56:39 GMT Organization: SCEA News Server Lines: 21 Message-ID: <34c4c78a.41872161@news.scea.sony.com> References: <34C14F81.72B85747@triplebeam.com> <34c49370.3228487@www-s.playstation.co.uk> <6a2qob$9102@chuka.playstation.co.uk> NNTP-Posting-Host: client-119-13.bellatlantic.net X-Newsreader: Forte Free Agent 1.11/32.235 Hello all again, I am reluctant to wade back in on a conversation that involves so many things I do not know, but T... does have two files, the .cpe and the .exe, as stated in his second entry. Joel stated to me in an e-mail yesterday that siocons would not recognize either format, but that he might be able to use PsComUtil to load the .exe file. Whether or not this would boot the CD was another question... It would seem that Gil's entry concerning the use of CD's without the anti-piracy code would prempt this course though... Matt >>You can't run a .cpe on a Yaroze; that's our output format, and you >>need a special downloader. (And no, you can't have it.) The Yaroze kit >>won't know what to do with it. Joel might have a converter > >Ive seen the source to a CPE->EXE converter somewhere on the internet and >siocons can download EXE format i believe. But you still need the whole code >to be located after 0x80090000. > >